hundred line
Richard Eisenbeis

The Hundred Line: Final Protection Academy is an upcoming visible novel/TRPG from the artistic minds of Danganronpa‘S Kazutaka Kodaka And Zero escape‘S Kotaro Uchikoshi. At Tokyo Sport Present 2024, Anime Information Community was capable of see a little bit of the brand new sport in motion and later ask Kodaka just a few questions on it. Kodaka’s candid solutions shed gentle not solely on the sport’s time in improvement hell, but in addition on the truth that he and Uchikoshi have been betting on their studio’s existence. Too Kyo video gamesconcerning the success of The Hundred Line.

Since Too Kyo video games opened its doorways in 2017, the studio has launched three video games (Loss of life turns into actuality, Finish membership of the worldAnd Grasp Detective Archive: Rain Code) and took half within the creation of two totally different anime (Akudama Street And Tribe 9). Nevertheless, manufacturing continues The Hundred Line really began earlier than any of those.

From the very starting of their firm, Kodaka was decided to create a sport that includes Uchikoshi. “After I grew to become unbiased, I believed it could be pointless for me to turn into unbiased until we created some sort of sport collectively, and we have been engaged on it ever since,” Kodaka started. “I got here up with the unique concept and created a plot and a proposal. Manufacturing was then began on that foundation.”

As for the way directorial duties have been divided between him and Uchikoshi, “I directed your entire sport and wrote the characters and unique situations,” Kodaka defined. “Primarily based on that, Uchikoshi accomplished the course and plot for the a number of endings and likewise oversaw their screenplay course.”

Sadly, regardless of their greatest laid plans, The Hundred Line has undergone a troublesome improvement to say the least. “Initially, manufacturing began underneath a serious sport firm, however that obtained canceled, so we needed to begin another time with our personal cash,” Kodaka lamented. “We utterly modified the sport style, state of affairs and characters, so it took a very long time.”

However whereas it is arduous sufficient to restart creatively, there was additionally the monetary price. “We needed to work on the manufacturing of the sport and on the identical time cope with the monetary scenario, so it was fairly a troublesome interval.” Kodaka defined. “After that we began working along with Aniplexand from that second on we have been free to focus on manufacturing and put all our efforts into it.”

Nevertheless, none of this adjustments the truth that Too Kyo video games is getting ready to monetary collapse – and Kodaka has made no secret of that. “It’s because we finance manufacturing with loans and different means,” he advised me. Nevertheless, Kodaka is optimistic regardless of the looming disaster. “I’ve huge confidence on this sport and consider that this sport will do nicely, and that we are going to not solely get our a reimbursement, but in addition make a revenue. I feel it is a sport price taking an enormous gamble on.”


And it is a gamble. About half of what you see in it The Hundred Line must be identified to gamers of Danganronpa– or viewers of its anime diversifications. Once you’re not in fight, you spend time locked in a college with different college students, all designed by Danganronpa‘S Rui Komatsuzaki. “Throughout the hundred days we dwell collectively, varied issues and incidents will happen virtually every single day – but when nothing occurs, you might be free to enhance your expertise, develop traps and medicines, and put together for catastrophe . enemy assault,” Kodaka advised me. It is these enemy assaults the place issues deviate from the anticipated formulation.

The combating inside The Hundred Line are turn-based techniques mixed with tower protection. A swarm of enemies strikes in flip in direction of their goal and solely through the use of every character’s distinctive assault strategies are you able to cease every wave. This type of gameplay hasn’t been seen earlier than in Kodaka’s video games, nor in Uchikoshi’s. Nevertheless, Kodaka believes that is the right selection The Hundred Line: “For the reason that theme of this sport is conflict, I felt that ‘tactical RPG’ was the style that would greatest categorical this theme. This sport style was chosen based mostly on the story I wished to painting.”

As for the story itself, it follows Takumi, a boy who awakens with particular powers after he and his lover are attacked by monsters whereas returning dwelling from college. Afterwards, he’s taken away and advised that he should defend the Final Protection Academy from these monsters, together with fourteen different unlucky kids.

Specializing in a gaggle of people out of their factor, remoted in an unknown location, feels precisely the identical as Dangaronpa or Zero escape– though these weren’t the directing couple’s solely sources of inspiration. “We have been influenced by each sport we have ever made, in addition to used Detroit turns into human for reference,” Kodaka hinted playfully.

And as with Kodaka and Uchikoshi’s earlier works, there is a palpable sense of desperation all through. After I requested why he was so fixated on the idea of despair, he solely had this to say: “As a result of that is life.”

The Hundred Line: Final Protection Academy is scheduled for launch on April 24, 2025 Nintendo Change and PC.