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Ultimate Fantasy VII Rebirth initially launched on the final day of February, and in case you take a look at the date of this overview’s publication, you’ll instantly have the ability to discern one factor about this second entry of the FF7 Remake collection: It’s gargantuan. The primary recreation acquired loads of reward (and loads of flak) for taking the comparatively brief first act of the unique Ultimate Fantasy VII and reworking it right into a blockbuster expertise in its personal proper that lasted a pair dozen hours, straightforward. That’s nothing in comparison with the ambition of Ultimate Fantasy VII Rebirth. Encompassing the overwhelming majority of the unique recreation’s center acts, Rebirth is nothing wanting miraculous within the ways in which it expands and fleshes out the world of FF7 in a manner that makes it really feel like an actual, dwelling place for the primary time. Simply ending the principle story alone will probably take you nearly twice so long as in Remake, as long as you are not blowing previous actually each side-quest and optionally available battle that the varied open-world sections of the sport have to supply. If I attempted to return and see every part that this recreation has to supply, my playtime hours would simply balloon into the triple-digits. Again in 1997, we had to make use of creativeness to fill within the blanks and coloration within the abstractions of Cloud and Co.’s journey throughout the hills and valleys of their world. Now, each step of their journey has been realized in mind-bogglingly costly element. If nothing else, Rebirth stands tall because the grandest Ultimate Fantasy title by way of scale and scope.
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For my cash, it beats out its brethren in nearly each different respect. Whereas it’s nonetheless too early to inform if this Remake undertaking will cement itself as my private favourite Ultimate Fantasy, I’ve spent sufficient time with the sport to know that I’ve by no means been fairly so impressed with an entry on this collection. The quantity of “Holy Crap!” marvel that I skilled so usually whereas enjoying by way of Rebirth was sufficient to make me really feel like I used to be a child once more, getting my thoughts blown by discovering one of many all-time nice RPGs for the primary time.
It’s because, as was the case in Remake, this recreation captures the spirit of Ultimate Fantasy VII so completely. That is partially because of how the returning occasion members from Remake get much more alternatives to construct bonds and display their chemistry. They had been already beloved past perception earlier than this undertaking began, and the quantity of care and element that has gone into fleshing out this forged of misfit heroes is nothing wanting astonishing. By the point Rebirth concluded, the FF7 crew had cemented themselves as one of many best-realized casts in all of gaming, interval. Tifa and Aerith’s camaraderie, particularly, has change into one of many emotional lynchpins of this complete collection, and just about any scene that focuses on their friendship is assured to be a spotlight. Barret’s arc from the unique recreation hits quite a bit more durable on this up to date model, because of the wonders of Sq. Enix‘s kajillion-dollar price range, and Pink XIII makes himself an indispensable a part of the occasion after enjoying a visitor starring function in Remake (Pink’s voice actor, Max Mittleman, will get a few of the most charming and hilarious line deliveries in the entire recreation).
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What’s much more spectacular is how the sport handles all the brand new issues it provides. For one, each Yuffie and Cait Sith have been added not solely as core members to the occasion accessible for battle, however their presence within the story is so rather more felt than within the authentic. They nonetheless operate primarily as comedy-relief supporting gamers for Cloud, Aerith, Tifa, and Barrett’s story arcs, however that’s completely effective, and so they nonetheless handle to carry their very own within the characterization division because of how a lot time the sport devotes to increasing their roles on this recreation’s model of occasions. Yuffie would not simply dangle round within the background till her side-quest in Wutai turns into related; she is a key participant in lots of important story beats, and her irrepressibly optimistic perspective is a welcome breath of contemporary air when the core forged goes by way of extra harrowing and life-altering ordeals because the story progresses. The identical goes for Cait Sith, who has gone from a barely current strolling plot system to a complete individual! Nicely, a complete cat-robot-on-top-of-a-moogle-robot…factor. You get the thought.
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I might go on and on about how a lot I like every part about what this redux of FF7’s principal plot has to supply, which I do know would possibly find yourself being a contentious opinion. A lot ballyhoo was made in regards to the “diversions” that Remake started indulging in when it reached its climax and with out spoiling something, I can inform you that Rebirth goes even crazier with the time/reminiscence/reality-altering shenanigans, particularly after we start barreling in direction of the story’s climax, which includes a remix of considered one of gaming’s most notorious cutscenes ever. I will not faux that I totally perceive the implications of how Rebirth handles this universe’s more and more tangled knot of lore enlargement and timeline revision. Nonetheless, I’ve by no means minded when Ultimate Fantasy goes for broke and will get straight-up bonkers with its storytelling. All I can say is that in case you hated what Remake began to do in its ultimate hours, you probably would haven’t any persistence for what it will get as much as in Rebirth. Conversely, suppose you are like me and are keen to entertain a considerably ludicrous thriller for not less than yet another chapter. In that case, I can not think about that slightly little bit of convoluted writing might be sufficient to tug down the in any other case stellar storytelling on show all through Rebirth’s very lengthy marketing campaign.
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Talking of which, I do know that one other level of rivalry is simply how fully chock-full of absurd quantities of content material this recreation is. Particularly now, in 2024, I can empathize with how straightforward it’s to get bored with what number of fashionable blockbusters, particularly those that debut on the PlayStation 5, insist on becoming into the formulation of the bloated open-world action-adventure recreation. I will not deceive you, both: Typically, Ultimate Fantasy VII Rebirth can really feel like manner an excessive amount of abruptly. Simply take a look at the truth that it took me months to overview the gosh-darned factor. Each open-world zone has dozens of monster bounties, tower climbs, summon-material synchronizations, and bespoke mini-game-focused quest arcs to finish. All of that’s on high of the story-related facet quests, the Queen’s Blood card battles, Chadley’s countless stream of VR missions, the repairable Chocobo Stops, and the free-time obliterating distraction that’s the Golden Saucer. For higher and for worse, administrators Naoki Hamaguchi, Motomu Toriyama, and Tetsuya Nomura had been taking note of the criticism leveled at Ultimate Fantasy XV‘s comparatively sparse and unengaging map. You’ll by no means, ever need for issues to do on this recreation.
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Here is the factor, although: For as cynical as I can get about overstuffed open-worlds and excessively self-indulgent AAA bloat…Ultimate Fantasy VII Rebirth caught me in its lure, hook, line, and sinker. I beloved how its varied facet actions reward the participant with significant loot and materia whereas additionally offering a number of fascinating background details about the totally different environments and cultures of the world. The writing for the small side-quest tales is, not less than for my part, higher than they had been in Remake, too. Certain, navigating the extra advanced and labyrinthine maps of Gongaga and Cosmo Canyon was often slightly maddening, however the friction and engagement go a good distance in direction of making the gang’s hunt for Sephiroth into one thing that actually encompasses a whole world. Plus, the presentation of all of this content material is off-the-charts good.
The sport’s glorious graphics push the PS5’s {hardware} to its limits, a lot in order that I nonetheless most popular enjoying within the extra steady “High quality” mode at 30fps for everything of my playtime, even after the sport acquired a number of patches to enhance the “Efficiency” mode’s stability. Every thing is so damned lush and detailed that I used to be joyful to discover each nook and cranny of each zone and to beat up each mini-boss I encountered alongside the way in which.
It would not damage that the sport sounds simply as pleasing because it appears to be like, what with an OST that includes a genuinely deranged quantity of nice music. Significantly, the unique draft of this overview had two further paragraphs about how nice the brand new tracks and the returning favorites are. Nonetheless, this overview is already overlong and overdue, and I am doing my greatest to spare my editors any extra stress. So, enable me to avoid wasting area and easily inform you that the music in Ultimate Fantasy VII Rebirth owns. The identical goes for Queen’s Blood. It has overtaken Triple Triad as my favourite FF minigame ever. I hope Sq. Enix offers us some extra alternatives to have interaction in thrilling duels over a youngsters’s card recreation with some DLC down the road.
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Now, I do know that I’ve been relatively effusive with my reward for the previous 1500 phrases or so, however it’s my responsibility as each a critic and a longtime Ultimate Fantasy fan to report that Rebirth is, technically, not an ideal online game. I’ve already talked about the inconsistent and blurry visuals you get when making an attempt to run the sport at 60fps, which is a bummer. A recreation with actually dozens of minigames and diversions is certain to have a number of clunkers (do be at liberty to patch out that infernal goddamned frog-jumping minigame in Junon everytime you like, Sq.. Please and thanks).
These are all minor nitpicks, although, and so they do not have an effect on my opinion of the sport meaningfully. Extra important, although, is that one of many recreation’s most essential and prevalent options — its fight and the RPG mechanics concerned therein — is ever so barely downgraded in comparison with Ultimate Fantasy VII Remake. To be clear, that implies that the sport’s fight continues to be, by and enormous, fairly glorious, however it falls wanting the close to perfection that I felt Remake achieved with its hybrid real-time/ATB system. This is not resulting from any main adjustments to the gameplay itself, as Rebirth largely performs identically to Remake whenever you’re really in a battle. Every character has a singular set of weapon-based expertise which you can activate on the fly or by slowing down the combat and digging into the menus. These talents are complemented by the numerous kinds of offensive and supportive Materia you equip to characters and stage as much as entry highly effective magic spells. Thus far, so good.
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The issues come up extra within the total construction of your occasion and in the way in which the sport has modified characters’ leveling and growth. In Remake, the sport struck an superior steadiness with its 4 playable characters: Cloud, Tifa, Barrett, and Aerith, who performed properly with one another in virtually any mixture and switching between them all through battle was enjoyable and satisfying. In including Pink XIII, Yuffie, and Cait Sith to the combo, Rebirth usually struggles to capitalize on that beautiful mechanical steadiness in the identical manner. The three new occasion members are nice enjoyable to make use of, however having over a dozen totally different occasion permutations to decide on between would all the time be difficult to steadiness, irrespective of how usually the sport tries to drive you to modify issues up with some obligatory occasion swaps. I truthfully haven’t any clue how the ultimate recreation within the collection will have the ability to deal with issues as soon as Cid and Vincent totally be part of the occasion as properly.
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This occasion bloat is compounded with the brand new Character Folio Timber, which fully usurps the now automated Weapon Improvement system from Remake. Briefly, every character now has a personalised ability tree that expands as you full side-quests and use the brand new Synergy Abilities that enable particular pairs of characters to group up in battles. The Synergy strikes are cool, however I don’t just like the Folio Timber. They really feel summary and fiddly in ways in which the Weapon Timber in Remake by no means did, and I did not have a lot enjoyable pouring Ability Factors into them, even once they unlocked new Synergy Abilities or passive buffs. The Folios supply some range of selection in character builds that is perhaps enjoyable in case you performed the sport once more on Exhausting Mode after beating it, however I by no means appreciated the additional work they demanded on high of managing Materia and crafting the a great deal of new gear on supply. The sport might need felt smoother and extra streamlined if the Folios had been unnoticed altogether.
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Are some janky new programs and a handful of lame minigames sufficient to maintain this recreation from attaining its grand ambitions? I do not assume so in any respect. Whereas the jury continues to be out on whether or not the story’s weirder and wilder objectives will sit properly with followers when all is alleged and completed, I feel Sq. Enix has gone a good distance in direction of cementing this model of Ultimate Fantasy VII as being each bit as great and impactful as its progenitor. I have been in love with Ultimate Fantasy for the higher a part of twenty-five years now, so imagine me once I say that in the case of the quantity of uncooked, joyous spectacle that this recreation manages to squeeze out of a narrative that I’ve had memorized since I used to be within the fourth grade, Ultimate Fantasy VII Rebirth is nothing wanting a miraculous. I can not think about how Sq. Enix might high themselves after this, however I might be dying of anticipation for the following few years whereas we wait to seek out out.